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Each game is a new tale.
We are your gateway
to craft its legend.

About us

About

Welcome!

We are a new independent publisher, formed by passionate gaming industry’s pioneers.

Our Team is looking forward to unleashing new gaming gems.
Join us on this journey!

_Content is King

Everything starts with great content. We partner fairly with like-minded game studios wanting an ambitious, values-driven publisher. We are also developing our own game IPs. But most of all, we are gamers. We deliver state of the art publishing services with a fresh twist & global scope, allowing developers to focus on their game knowing that its DNA is always at the heart of our strategies & actions.

_Publishing is Queen

With the growing number of releases, great publishing is increasingly important & should be tailored to the needs of each game, studio & market. Shaped by our international background & digital expertise, we unlock what makes each game that unique experience, deploying community marketing activities & earning players’ respect every day.

OUR VALUES

_Hearts of Gamers

Gaming is our lifetime passion. The DNA of games and player communities always are at the centre of our strategies.

_Always on the Move

We embrace the latest trends and technological developments. We don’t let boundaries define us & focus on maximizing the outcomes.

_We are One

We build alignment with our teams, partners & communities as we believe that Together Everyone Achieves More.

_Gaming for Good

We stand our ground to shape a better tomorrow within gaming and are acting with awareness of the world’s challenges.

Team

Team

Fuelled by our deep international knowledge, we provide complete go-to-market services & our own game production capabilities.

_We are

_Cedric Marechal

President & Chief Executive Officer

As a lifetime gamer, Ced had the chance to fulfil his passion, being part of the gaming industry since 1993! He is a driven & authentic leader, with a specialty in both start-up and scaled growth stages.

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Ced has a strong appeal for numbers & company cultures, solidified by deep digital roots & a profound international markets knowledge.

Love Spending time with Friends & Family : life is short! Cooking & tasting great bottles of wine… but also relaxing with his wife and 2 daughters in Britany, Ibiza, Corsica or Ile de Ré.

Hobbies – Cycling in high mountains (but only once a year because “training is cheating!”), skiing in Avoriaz or Andorra… & playing games!

Fun FactCed has been a « Hip Hop » dancer for 3 years after a bet with friends… even if he was far from being the best in the crew. 😉

_Benoit Dufour

Chief Operating Officer

After years of hardcore training on Atari 2600, NES, Atari 520st, Game Boy, Playstation 2 and many more platforms, Ben joined the gaming industry & Vivendi Games in 2001.

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He moved to Blizzard Entertainment in 2004 & held several EMEA or International Leader roles. His passion, team spirit, data knowledge, focus and dedication are here to steward your games.

Love – Enjoying life with family & friends, playing & watching games, data.

Hobbies – Big sport fan: watching competitions and playing on the field with lots of friends around (teasing them being the best part). A passion for French and Belgian comic books.

Fun Fact – Don’t let any chocolates in his reach, it will disappear in less than 1 parsec.

_Delphine Le Corre

Chief Growth Officer

Delphine has been in the gaming industry for more than 20 years, working in business development, licensing, sales, game project management and localization in an international environment.

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She geeks out on crafting meaningful partnerships and alliances. Over the years she developed great coaching skills, supporting people and business growth.

Love – Traveling abroad with her family, enjoying tasty food & good wine with friends. Watching Sci-fi movies.

Hobbies – Acrylic abstract painting, hiking, biking & skiing.

Fun Fact – She speaks English with a German accent despite being born in France.

_Emmanuel Obert

Chief Content Officer

A 22 years veteran of the game industry, both tabletop & digital. Manu’s roles in Ubisoft & Blizzard have included community management, game development, customer services, project management & publishing.

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Jack of all trades, his broad experience, from production to live operations & digital marketing, has always been driven by his passion for games, their universes & their communities.

Interests – Full spectrum geek with a Tabletop RPG, graphic novels & fantasy/sci-fi/etc. books specialization; storytelling experiences & narrative design; music, history & arts.

Hobbies – Playing video & tabletop games (especially TTRPG with friends); badly simplifying great music with his Gretsch or his piano; reading stuffs & visiting ancient ruins with his archeologist wife.   

Fun Fact – Half as Belgian as French & half as Flemish as Neapolitan.

_Ronald Jentges

Legal Advisor

With 18+ years of experience in the gaming industry, Ron has worked for Electronic Arts and Blizzard Entertainment where he was the International VP of Legal Affairs.

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In addition of being an entertainment law attorney with business acumen, Ron has a great level of international experience, speaking 5 languages, he has worked in 4 countries and travelled 60+ countries.

Interests – Longevity – how to live long and healthy

Hobbies – Travel & sports: Workout, bouldering, tennis, skiing, and not to forget balancing on a slackline & playing FIFA

Fun Fact – With 50+ an expert in one-leg (pistol) squats – not that easy, try it!

_Claire Barlet

Head of Digital Marketing & Media

A twelve years media professional, passionate about digital ecosystems and gaming. Claire has worked  for Havas Media, Blizzard and a top French AdTech, overseeing media strategy & operations.

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Claire has always been passionate about project management and digital ecosystems to bring players and communities better experiences

Love – process & organization, travelling abroad, spending time with friends and family

Hobbies – videogame, reading (goal of 150 books per year), manga and Japanese animation, board games

Fun Fact – Raised in French Guiana, where rocket launches and inhospitable jungle coexist

_Alexis Démurger

Communication & Community Lead

With 11+ years of experience in the gaming industry, Alexis has worked at Activision Blizzard where he was the Senior Communications Specialist for Call of Duty EMEA.

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Alexis overseed the influencer marketing, PR & community management on the Call of Duty franchise in EMEA.
Passionate about video games since the first time he held a controller in his hand, Alexis is fascinated by imaginary worlds and the communities bonding around them.

Love – Traveling the world with his family, sharing a good meal with friends, playing games all night long.

Hobbies – Playing all sort of games, from point and clicks to action shooters, listening to all sorts of music, from EDM to French classics, and watching all the sport he can with friends.

Fun Fact – Used to create and play comedy sketches. Few of those can still be found on the Internet…

_Anthony Rebouh

Brand Marketing Lead

Anthony is a brand marketing expert with 10 years of experience in the video games industry, having participated to launching blockbusters such as Assassin’s Creed, Halo, and Overwatch.

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He spent the last years contributing to build the marketing department of Quantic Dream. Anthony always had at heart to help indie developers tell their stories and find their audience.

Love – music production, environmentalism, veggie cooking, indie games marketing

Hobbies – being positive, making music, playing original video games, karaoke

Fun fact – he is the co-owner of a French YouTube channel dedicated to Magic: The Gathering that has aggregated a few million views over the years.

_Lucas Montus

Associate Digital Marketing Manager

Having worked previously for luxury brands in the spirits industry, Lucas brings with him 3 years of experience in marketing, digital marketing, and business development gathered across experiences in Australia, Spain and France.

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Lucas has always been a huge fan of video games and pop culture and is eager to share his fresh vision and profound passion.

Love – Pop Culture, cinema, enjoying tasty food & spirits!

Hobbies – Playing all sorts of games, hanging out with friends, Manga

Fun fact – Has been ranked 53rd in the worldwide leaderboard of Assassin’s Creed 3 multiplayer, and top 100 in Assassin’s Creed Revelations & Black Flag multiplayer.

_Marion Silvestre

HR Business Partner

Marion is a HR expert with 7 years of experience under her belt. Lastly she worked for Ubisoft Ivory Tower in Lyon.

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Marion graduated from Toulouse School of Management in 2014 with a master’s degree in HR management. After having travelled around Australia & Asia for 1 year like Ken in Kung Fu she came back to Europe and started to build-up her HR career. When she ended-up working at Ubisoft Ivory Tower in Lyon, she fully embraced her passion for video games. Marion loves to work with passionate people and that’s what she found in our industry.

Interests – Wine testing, hiking/Skiing in mountains, discovering new countries new cultures by travelling.

Hobbies – Sports: fitness, running, hiking, skiing…

Fun fact – Shares her appartement with Chouffe, a 4 year-old adorable bunny.

_Astrid Salin

Publishing producer

After 10 years in the industry, Astrid has developed a strong game production and game operation expertise through a wide range of projects: large or small, on all gaming platforms, indie to AAA, from concept to release.

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Astrid thrives when they need to find simple solutions to complex problems.  Above all, Astrid loves roleplaying and use any game medium either digital or on paper to explore galaxies with a sword or a blaster. Though more often than not, they’ll choose going outside to enjoy nature instead of staying indoors -unless it’s a boulder climbing gym or a jump park.

Interests – Making small touches and tweaks that makes life just a little bit nicer for their family, friends and coworkers.

Hobbies – Eating, cycling, climbing, parenting

Fun fact – Astrid was born in Bretagne and will go on for hours about the beauty and history of the region. But if it’s not fun enough for you, you might want to know that when younger, they used to do Parkour (freerunning). Yes, jumping from object to object at relatively high height.

_Jean-Michel Courivaud

Chief Technology Officer

Jim started his career about 30 years ago as a Ph.D. expert of the cellular concrete’s cooking process. Gamer at heart and coding Gyro Gearloose, he created one of the first voice-over-IP tools dedicated to videogames and launched on goa.com.

Read more

He joined the great adventure of massively multiplayer online games, first with The 4th Coming and then Dark Age of Camelot, before being recruited by the Vivendi Games team for the European launch of World of Warcraft as CTO. He also worked on the launch of Cities XL (Montecristo). After a detour through Dassault Systèmes to create a project around cities’ digital twins, Jim is now returning to his first loves.

Interests – His wife and daughters but also video games, books, and trees.

Hobbies – He is trying to grow trees digitally and in real life.

Fun fact – Some mean people pretend he has no sense of direction. He formally disagrees… it’s just that directions have no sense of him!

_Eliot Salotti

Associate Brand Manager

Eliot joined us from ESCP Business School, where he completed a Specialized Masters in Management of Cultural and Artistic Activities. Before that, he studied History and English at the Sorbonne University for 5 years. Needless to say, culture is a deep passion for him.

Read more

Eliot had the chance to work with a manga/comic books, as part of a university exchange in Venice before joining us, first as Marketing intern and now as a permanent Associate Brand Manager.

Interests – Basketball, animated shows, and of course video games, mostly FPS and strategy games

Hobbies – Gaming

Fun Fact – Gets distracted every once in a while by his nearly 2-year-old dog stealing his shoes

_Sylvain Sechi

Head of Studio

After 16 years of experience in the gaming industry, Sylvain passion for crafting games is firmer than ever. During his already fruitful career, Sylvain worked on iconic IPs such as Warcraft, Warhammer and Game of Thrones.

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With jobs ranging from design to production, in companies such as Blizzard, Cyanide, Big Bad Wolf, Ubisoft and his latest role as Studio Creative Director within Eden Games, Sylvain strives to build a dream team that will craft a landmark in gaming and set new genre standards with memorable games.

Interests – Neurobiology– what’s really happening upthere ?

Hobbies – When not gaming: Paragliding, rockclimbing, and trying to cook new funky stuff

Fun Fact – A passion for wearing dress shirts

_Ronan Guinot

Senior Gameplay Programmer

Ronan is an accomplished gameplay programmer with 6+ years of experience, shipping games from small-scale to AAA projects, across mobile, console & PC and from prototypes to Live operation.

 

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Ronan worked previously at Ubisoft where he crafted key gameplay features on The Crew franchise.

Interests – Playing games, listening to a lot of different kind of music, playing guitar. Born to be wild (on feet)!

Hobbies – Former boxer who became an improvisational theater afficionado. Sometime hang out with friends to play some music.

Fun fact – Gamer by accident, won a PS2 when he was 10 years old at his school’s tombola. To his parents’ despair.

_Amaury Beyris

Art Director

Amaury started his career in game development as an environment artist until he realized how much building and managing creative teams to craft something bigger was fun and exciting. He then went on endorsing many creative roles over an impressive 16 years career.

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Over his 16 years of experience, Amaury has worked on several projects as an Art & Game Director, and been involved on some major franchises like Test Drive Unlimited and WRC.

Interests – All kinds of art forms, chocolate and dinosaurs

Hobbies – Trying to grow something on his garden, trekking around the world (to find dinosaurs obviously)

Fun fact – No one actually knows his real face as he has never completely shaved for 20 years

_Marin Morgand

Associate Tech Artist

Marin studied programming before joining an art school to learn animation. His focus quickly shifted from animated movies to videogames, one of his long-time passions.

 

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Marin has always loved learning new skills, trying out new tools and tinkering with a whole lot of things. Marin was 8 days old when Final Fantasy VII was released in France and games have always been an integral part of his life.

Interests – Weird movies and music, subjecting his friends to said weird movies and music (especially 70s and 80s horror movies with over-the-top practical effects)

Hobbies – Manga, museums, and video games. Would love to add working out to the list but isn’t quite there yet

Fun fact – Marin once raced at the site of the Ancient Olympic Games and won (against his dad and sister, but it still counts!)

 

_Charles Gruss

Lead Game Designer

Charles started as game designer in the serious games industry, before joining Ubisoft where he led the mobile user research team. Passionate about crafting games, he went on leading the design team at Eden Games for a F1 racing game published by Electronic Arts.

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Over his career, Charles has worked on a wide range of games such as first person shooters, racing games, hack’n’slash and MOBAs, from prototypes to live operations.

Interests – Sci-Fi and Fantasy literature, history of science – how do we know the things we know??

Hobbies – When not playing games: Gunpla modelling, listening to jazz and trip-hop music, cooking (and eating!)

Fun fact – Used to be mistaken for Rafael Nadal when he was a teenager

_Nina Bouchaud

Associate Gameplay Programmer

Originally studying humanities and performing arts, Nina eventually became a developer out of passion for video games and computer science.

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Nina has been studying programming at the 42 School in Paris since 2019. Video games have always been of source of excitement for her, and she thinks it’s only fair to give back all the joy she received through them.

 

Interests – Video games, their design, dramaturgy in the broadest sense possible (how stories are told)

Hobbies – Playing games (alone or with friends), hiking in the mountains and enjoying the actual breath of the wild

Fun fact – Her hair turned red from eating chili pepper every meal (probably)

_Rémi Ducher

Technical Director

Rémi started working in the game industry about 15 years ago. His career led him to various studios like Ubisoft, Amplitude Studios (Sega) and Gameloft.

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Rémi became lead programmer and realized how enriching it was to build a team and help younger programmers grow up. He had the opportunity to work on very different types of games such as third-person shooters, strategy games or sports games for mobiles, PC and consoles.

Interests – Sci-fi literature, video games and everything related to Japan where he travelled many times.

Hobbies – Playing video games, of course, cooking, but most importantly, spending time with his family.

Fun fact – When he was a bit younger (and had more hair), Remi was often told to look like the actor Jim Parsons, Sheldon actor in The Big Bang Theory!

_Tristan Truchot

Lead Level Designer

Tristan started his level design’s career 13 years ago. He has contributed to numerous action-adventure games such as Deathloop for Arkane Studio, Technomancer for Spiders and Styx 1 & 2 for Cyanide.

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Tristan has contributed to the creation of several level design productivity tools. Starting out at the age of 5 with his Lego, he has never ceased to be passionate about building new worlds and the stories behind that bring them to life. Thanks to his programming skills, he developed a strong specialty in prototyping new game mechanics.

Interests – All kinds of films, from B-movies to blockbusters. Walking through cities to discover their architecture and nooks and crannies. Anything related to video game development.

Hobbies – Sports every day and too much time in front of YouTube. Lots of audacious culinary experiments.

Fun fact – Can do one-armed pull-ups and always get up before 7 am no matter how tired and at what time he went to bed!

_Lucas Duguin

Senior Environment artist

Lucas started out his career in the game industry 6 years ago with an internship at Ubisoft Paris as a Prop artist. He was offered a full time position there later on as a 3D artist on Ghost Recon Breakpoint.

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Lucas got given the opportunity to work with Pearl Abyss as a Principal Environment Artist on a yet undisclosed title. He always knew he enjoyed creating visual stories but he didn’t have a clue it would have brought him to game development. Lucas love it because it gives him an opportunity to make some of his visions come to life within immersive and thriving environments.

Love – Hitman franchise (hitman 2 holds a special place in his heart), Inside and cyberpunk 2077 for how visually striking it was.

Hobbies – Drawing, video editing, making & playing games and watching horror movies

Fun fact – He has been a featured DJ for a couple of online shows and still need to find the motivation to try and get booked on a live event once.

_Charlie Fries

Game/Combat Designer

Charlie started out designing puzzles for Escape Games before getting lead into the video game industry 3 years ago.

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They worked mainly as a 3C Designer in early prototypes and in live operations for Racing games at Ubisoft. Charlie has been passionate about games as a whole since childhood, and now they are finally working in their true passion.

Interests – Music (especially fusion between Metal and Electro), Comics, Cooperation Games

Hobbies – Lightsaber Choreography, Make up, Cosplay crafting, TTRPG & TCG

Fun fact – They have a really weird cat they want to show to everyone

_Anaïs Sorrentino

Senior Animator

Anaïs has more than 15 years’ experience in animation. She started at Hydravision Entertainment, working on franchises such as ObsCure and Alone in the Dark.

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She also worked at Mighty Rocket Studio on a beat’em all called Final Exam. Finally, she has a background in the audiovisual field, directing short films for children in 2D animation for cinema, and animating 3D series.

Interests – old point-and-click and turn-by-turn RPGs. She’s very keen on Warhammer 40K and Dan Abnett books

Hobbies – reading and writing SFFF, video games, board and role-playing games with family, as much as messing up recipes

Fun fact – Every plant that enters her house sees its life expectancy drop drastically. Even cactus

_Ray Gresko

Advisor

Ray started out in the game industry as a 3D graphics engines programmer. Over time he moved into creative direction and leadership roles, eventually starting his own development studio.

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He worked with entertainment properties such as Star Wars, Diablo, and Vampire: The Masquerade and co-lead the development of Overwatch. After nearly three decades shipping games and leading teams, he and his wife Kim are focusing on helping developers and publishers continue the advancement of interactive entertainment into the next era.

Interests – Playing games and music with friends. D&d nerd that also loves the outdoors – camping, boating, and hiking. Excited that VR is finally good and gaining in popularity. Love seeing great bands play live.

Hobbies – Music recording and production, can play several stringed instruments pretty well (as long as no one is listening).

Fun Fact – Likes any kind of food as long as it’s tacos.

_Kim Gresko

Advisor

Kim started out in the gaming industry in product support before moving into the technical arts fields. She’s had past experience working on adventure games, simulators, First person shooters, and action-arcade games.

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She is currently enjoying consulting alongside her husband, Ray, and working to help some of the best talent in the industry achieve their dreams.

Interests – Playing games and listening to classic rock and blues music, roller skating (especially roller disco), and Renaissance faires. Huzzah!

Hobbies – Genealogy, boating, hiking, and fiber arts.

Fun Fact – Can mimic the sound of a newborn kitten!

_Julia Humphreys

Advisor

Julia is a video game producer with over 18 years of experience in PC, console, and handheld games. She has shepherded multiple titles from concept to launch and into live service support.

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She has worked on original IPs such as Diablo and Overwatch as well as licensed games with partners including Marvel and Disney. Her platform experience encompasses PC, Playstation, Xbox, Nintendo Switch, iOS, and Android.

Love – Spending time with her husband and daughter, hiking, chatting with others starting in the industry

Hobbies – Baking, crafting, reading, and playing games

Fun Fact – Most likely allergic to giraffes

_Peter Chun

Advisor

With 25+ years of gaming industry career, Peter played a key role in the historical growth of the online gaming market in Korea where he worked on games like Lineage II & Guild Wars

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Peter’s strengh lies in finding business opportunity, organizing team resources, solving challenging issues, and finally achieving goals as he successfully demonstrated in multiple GTM projects.

Love – Learning a new culture or technology. Traveling abroad always and learning the regional history.

Hobbies – Ardent player of golf and billiards besides playing games mostly.

Fun Facts – He plays to win. Achieved 7,000 + wins in Hearthstone rank mode (10,000+ loses are behind)

Careers
_Cedric Marechal

President & Chief Executive Officer

As a lifetime gamer, Ced had the chance to fulfil his passion, being part of the gaming industry since 1993! He is a driven & authentic leader, with a specialty in both start-up and scaled growth stages.

Ced has a strong appeal for numbers & company cultures, solidified by deep digital roots & a profound international markets knowledge.

Love Spending time with Friends & Family : life is short! Cooking & tasting great bottles of wine… but also relaxing with his wife and 2 daughters in Britany, Ibiza, Corsica or Ile de Ré.

Hobbies – Cycling in high mountains (but only once a year because “training is cheating!”), skiing in Avoriaz or Andorra… & playing games!

Fun FactCed has been a « Hip Hop » dancer for 3 years after a bet with friends… even if he was far from being the best in the crew. 😉

_Benoit Dufour

Chief Operating Officer

After years of hardcore training on Atari 2600, NES, Atari 520st, Game Boy, Playstation 2 and many more platforms, Ben joined the gaming industry & Vivendi Games in 2001.

He moved to Blizzard Entertainment in 2004 & held several EMEA or International Leader roles. His passion, team spirit, data knowledge, focus and dedication are here to steward your games.

Love – Enjoying life with family & friends, playing & watching games, data.

Hobbies – Big sport fan: watching competitions and playing on the field with lots of friends around (teasing them being the best part). A passion for French and Belgian comic books.

Fun Fact – Don’t let any chocolates in his reach, it will disappear in less than 1 parsec.

_Delphine Le Corre

Chief Growth Officer

Delphine has been in the gaming industry for more than 20 years, working in business development, licensing, sales, game project management and localization in an international environment.

She geeks out on crafting meaningful partnerships and alliances. Over the years she developed great coaching skills, supporting people and business growth.

Love – Traveling abroad with her family, enjoying tasty food & good wine with friends. Watching Sci-fi movies.

Hobbies – Acrylic abstract painting, hiking, biking & skiing.

Fun Fact – She speaks English with a German accent despite being born in France.

_Emmanuel Obert

Chief Content Officer

A 22 years veteran of the game industry, both tabletop & digital. Manu’s roles in Ubisoft & Blizzard have included community management, game development, customer services, project management & publishing.

Jack of all trades, his broad experience, from production to live operations & digital marketing, has always been driven by his passion for games, their universes & their communities.

Interests – Full spectrum geek with a Tabletop RPG, graphic novels & fantasy/sci-fi/etc. books specialization; storytelling experiences & narrative design; music, history & arts.

Hobbies – Playing video & tabletop games (especially TTRPG with friends); badly simplifying great music with his Gretsch or his piano; reading stuffs & visiting ancient ruins with his archeologist wife.   

Fun Fact – Half as Belgian as French & half as Flemish as Neapolitan.

_Ronald Jentges

Legal Advisor

With 18+ years of experience in the gaming industry, Ron has worked for Electronic Arts and Blizzard Entertainment where he was the International VP of Legal Affairs.

In addition of being an entertainment law attorney with business acumen, Ron has a great level of international experience, speaking 5 languages, he has worked in 4 countries and travelled 60+ countries.

Interests – Longevity – how to live long and healthy

Hobbies – Travel & sports: Workout, bouldering, tennis, skiing, and not to forget balancing on a slackline & playing FIFA

Fun Fact – With 50+ an expert in one-leg (pistol) squats – not that easy, try it!

_Claire Barlet

Head of Digital Marketing & Media

A twelve years media professional, passionate about digital ecosystems and gaming. Claire has worked  for Havas Media, Blizzard and a top French AdTech, overseeing media strategy & operations.

Claire has always been passionate about project management and digital ecosystems to bring players and communities better experiences

Love – process & organization, travelling abroad, spending time with friends and family

Hobbies – videogame, reading (goal of 150 books per year), manga and Japanese animation, board games

Fun Fact – Raised in French Guiana, where rocket launches and inhospitable jungle coexist

_Alexis Démurger

Communication & Community Lead

With 11+ years of experience in the gaming industry, Alexis has worked at Activision Blizzard where he was the Senior Communications Specialist for Call of Duty EMEA.

Alexis overseed the influencer marketing, PR & community management on the Call of Duty franchise in EMEA.
Passionate about video games since the first time he held a controller in his hand, Alexis is fascinated by imaginary worlds and the communities bonding around them.

Love – Traveling the world with his family, sharing a good meal with friends, playing games all night long.

Hobbies – Playing all sort of games, from point and clicks to action shooters, listening to all sorts of music, from EDM to French classics, and watching all the sport he can with friends.

Fun Fact – Used to create and play comedy sketches. Few of those can still be found on the Internet…

_Anthony Rebouh

Brand Marketing Lead

Anthony is a brand marketing expert with 10 years of experience in the video games industry, having participated to launching blockbusters such as Assassin’s Creed, Halo, and Overwatch.

He spent the last years contributing to build the marketing department of Quantic Dream. Anthony always had at heart to help indie developers tell their stories and find their audience.

Love – music production, environmentalism, veggie cooking, indie games marketing

Hobbies – being positive, making music, playing original video games, karaoke

Fun fact – he is the co-owner of a French YouTube channel dedicated to Magic: The Gathering that has aggregated a few million views over the years.

_Lucas Montus

Associate Digital Marketing Manager

Having worked previously for luxury brands in the spirits industry, Lucas brings with him 3 years of experience in marketing, digital marketing, and business development gathered across experiences in Australia, Spain and France.

Lucas has always been a huge fan of video games and pop culture and is eager to share his fresh vision and profound passion.

Love – Pop Culture, cinema, enjoying tasty food & spirits!

Hobbies – Playing all sorts of games, hanging out with friends, Manga

Fun fact – Has been ranked 53rd in the worldwide leaderboard of Assassin’s Creed 3 multiplayer, and top 100 in Assassin’s Creed Revelations & Black Flag multiplayer.

_Marion Silvestre

HR Business Partner

Marion is a HR expert with 7 years of experience under her belt. Lastly she worked for Ubisoft Ivory Tower in Lyon.

Marion graduated from Toulouse School of Management in 2014 with a master’s degree in HR management. After having travelled around Australia & Asia for 1 year like Ken in Kung Fu she came back to Europe and started to build-up her HR career. When she ended-up working at Ubisoft Ivory Tower in Lyon, she fully embraced her passion for video games. Marion loves to work with passionate people and that’s what she found in our industry.

Interests – Wine testing, hiking/Skiing in mountains, discovering new countries new cultures by travelling.

Hobbies – Sports: fitness, running, hiking, skiing…

Fun fact – Shares her appartement with Chouffe, a 4 year-old adorable bunny.

_Astrid Salin

Publishing producer

After 10 years in the industry, Astrid has developed a strong game production and game operation expertise through a wide range of projects: large or small, on all gaming platforms, indie to AAA, from concept to release.

Astrid thrives when they need to find simple solutions to complex problems.  Above all, Astrid loves roleplaying and use any game medium either digital or on paper to explore galaxies with a sword or a blaster. Though more often than not, they’ll choose going outside to enjoy nature instead of staying indoors -unless it’s a boulder climbing gym or a jump park.

Interests – Making small touches and tweaks that makes life just a little bit nicer for their family, friends and coworkers.

Hobbies – Eating, cycling, climbing, parenting

Fun fact – Astrid was born in Bretagne and will go on for hours about the beauty and history of the region. But if it’s not fun enough for you, you might want to know that when younger, they used to do Parkour (freerunning). Yes, jumping from object to object at relatively high height.

_Jean-Michel Courivaud

Chief Technology Officer

Jim started his career about 30 years ago as a Ph.D. expert of the cellular concrete’s cooking process. Gamer at heart and coding Gyro Gearloose, he created one of the first voice-over-IP tools dedicated to videogames and launched on goa.com.

He joined the great adventure of massively multiplayer online games, first with The 4th Coming and then Dark Age of Camelot, before being recruited by the Vivendi Games team for the European launch of World of Warcraft as CTO. He also worked on the launch of Cities XL (Montecristo). After a detour through Dassault Systèmes to create a project around cities’ digital twins, Jim is now returning to his first loves.

Interests – His wife and daughters but also video games, books, and trees.

Hobbies – He is trying to grow trees digitally and in real life.

Fun fact – Some mean people pretend he has no sense of direction. He formally disagrees… it’s just that directions have no sense of him!

_Eliot Salotti

Associate Brand Manager

Eliot joined us from ESCP Business School, where he completed a Specialized Masters in Management of Cultural and Artistic Activities. Before that, he studied History and English at the Sorbonne University for 5 years. Needless to say, culture is a deep passion for him.

Eliot had the chance to work with a manga/comic books, as part of a university exchange in Venice before joining us, first as Marketing intern and now as a permanent Associate Brand Manager.

Interests – Basketball, animated shows, and of course video games, mostly FPS and strategy games

Hobbies – Gaming

Fun Fact – Gets distracted every once in a while by his nearly 2-year-old dog stealing his shoes

_Sylvain Sechi

Head of Studio

After 16 years of experience in the gaming industry, Sylvain passion for crafting games is firmer than ever. During his already fruitful career, Sylvain worked on iconic IPs such as Warcraft, Warhammer and Game of Thrones.

With jobs ranging from design to production, in companies such as Blizzard, Cyanide, Big Bad Wolf, Ubisoft and his latest role as Studio Creative Director within Eden Games, Sylvain strives to build a dream team that will craft a landmark in gaming and set new genre standards with memorable games.

Interests – Neurobiology– what’s really happening upthere ?

Hobbies – When not gaming: Paragliding, rockclimbing, and trying to cook new funky stuff

Fun Fact – A passion for wearing dress shirts

_Ronan Guinot

Senior Gameplay Programmer

Ronan is an accomplished gameplay programmer with 6+ years of experience, shipping games from small-scale to AAA projects, across mobile, console & PC and from prototypes to Live operation.

 

Ronan worked previously at Ubisoft where he crafted key gameplay features on The Crew franchise.

Interests – Playing games, listening to a lot of different kind of music, playing guitar. Born to be wild (on feet)!

Hobbies – Former boxer who became an improvisational theater afficionado. Sometime hang out with friends to play some music.

Fun fact – Gamer by accident, won a PS2 when he was 10 years old at his school’s tombola. To his parents’ despair.

_Amaury Beyris

Art Director

Amaury started his career in game development as an environment artist until he realized how much building and managing creative teams to craft something bigger was fun and exciting. He then went on endorsing many creative roles over an impressive 16 years career.

Over his 16 years of experience, Amaury has worked on several projects as an Art & Game Director, and been involved on some major franchises like Test Drive Unlimited and WRC.

Interests – All kinds of art forms, chocolate and dinosaurs

Hobbies – Trying to grow something on his garden, trekking around the world (to find dinosaurs obviously)

Fun fact – No one actually knows his real face as he has never completely shaved for 20 years

_Marin Morgand

Associate Tech Artist

Marin studied programming before joining an art school to learn animation. His focus quickly shifted from animated movies to videogames, one of his long-time passions.

 

Marin has always loved learning new skills, trying out new tools and tinkering with a whole lot of things. Marin was 8 days old when Final Fantasy VII was released in France and games have always been an integral part of his life.

Interests – Weird movies and music, subjecting his friends to said weird movies and music (especially 70s and 80s horror movies with over-the-top practical effects)

Hobbies – Manga, museums, and video games. Would love to add working out to the list but isn’t quite there yet

Fun fact – Marin once raced at the site of the Ancient Olympic Games and won (against his dad and sister, but it still counts!)

 

_Charles Gruss

Lead Game Designer

Charles started as game designer in the serious games industry, before joining Ubisoft where he led the mobile user research team. Passionate about crafting games, he went on leading the design team at Eden Games for a F1 racing game published by Electronic Arts.

Over his career, Charles has worked on a wide range of games such as first person shooters, racing games, hack’n’slash and MOBAs, from prototypes to live operations.

Interests – Sci-Fi and Fantasy literature, history of science – how do we know the things we know??

Hobbies – When not playing games: Gunpla modelling, listening to jazz and trip-hop music, cooking (and eating!)

Fun fact – Used to be mistaken for Rafael Nadal when he was a teenager

_Nina Bouchaud

Associate Gameplay Programmer

Originally studying humanities and performing arts, Nina eventually became a developer out of passion for video games and computer science.

Nina has been studying programming at the 42 School in Paris since 2019. Video games have always been of source of excitement for her, and she thinks it’s only fair to give back all the joy she received through them.

 

Interests – Video games, their design, dramaturgy in the broadest sense possible (how stories are told)

Hobbies – Playing games (alone or with friends), hiking in the mountains and enjoying the actual breath of the wild

Fun fact – Her hair turned red from eating chili pepper every meal (probably)

_Rémi Ducher

Technical Director

Rémi started working in the game industry about 15 years ago. His career led him to various studios like Ubisoft, Amplitude Studios (Sega) and Gameloft.

Rémi became lead programmer and realized how enriching it was to build a team and help younger programmers grow up. He had the opportunity to work on very different types of games such as third-person shooters, strategy games or sports games for mobiles, PC and consoles.

Interests – Sci-fi literature, video games and everything related to Japan where he travelled many times.

Hobbies – Playing video games, of course, cooking, but most importantly, spending time with his family.

Fun fact – When he was a bit younger (and had more hair), Remi was often told to look like the actor Jim Parsons, Sheldon actor in The Big Bang Theory!

_Tristan Truchot

Lead Level Designer

Tristan started his level design’s career 13 years ago. He has contributed to numerous action-adventure games such as Deathloop for Arkane Studio, Technomancer for Spiders and Styx 1 & 2 for Cyanide.

Tristan has contributed to the creation of several level design productivity tools. Starting out at the age of 5 with his Lego, he has never ceased to be passionate about building new worlds and the stories behind that bring them to life. Thanks to his programming skills, he developed a strong specialty in prototyping new game mechanics.

Interests – All kinds of films, from B-movies to blockbusters. Walking through cities to discover their architecture and nooks and crannies. Anything related to video game development.

Hobbies – Sports every day and too much time in front of YouTube. Lots of audacious culinary experiments.

Fun fact – Can do one-armed pull-ups and always get up before 7 am no matter how tired and at what time he went to bed!

_Lucas Duguin

Senior Environment artist

Lucas started out his career in the game industry 6 years ago with an internship at Ubisoft Paris as a Prop artist. He was offered a full time position there later on as a 3D artist on Ghost Recon Breakpoint.

Lucas got given the opportunity to work with Pearl Abyss as a Principal Environment Artist on a yet undisclosed title. He always knew he enjoyed creating visual stories but he didn’t have a clue it would have brought him to game development. Lucas love it because it gives him an opportunity to make some of his visions come to life within immersive and thriving environments.

Love – Hitman franchise (hitman 2 holds a special place in his heart), Inside and cyberpunk 2077 for how visually striking it was.

Hobbies – Drawing, video editing, making & playing games and watching horror movies

Fun fact – He has been a featured DJ for a couple of online shows and still need to find the motivation to try and get booked on a live event once.

_Charlie Fries

Game/Combat Designer

Charlie started out designing puzzles for Escape Games before getting lead into the video game industry 3 years ago.

They worked mainly as a 3C Designer in early prototypes and in live operations for Racing games at Ubisoft. Charlie has been passionate about games as a whole since childhood, and now they are finally working in their true passion.

Interests – Music (especially fusion between Metal and Electro), Comics, Cooperation Games

Hobbies – Lightsaber Choreography, Make up, Cosplay crafting, TTRPG & TCG

Fun fact – They have a really weird cat they want to show to everyone

_Anaïs Sorrentino

Senior Animator

Anaïs has more than 15 years’ experience in animation. She started at Hydravision Entertainment, working on franchises such as ObsCure and Alone in the Dark.

She also worked at Mighty Rocket Studio on a beat’em all called Final Exam. Finally, she has a background in the audiovisual field, directing short films for children in 2D animation for cinema, and animating 3D series.

Interests – old point-and-click and turn-by-turn RPGs. She’s very keen on Warhammer 40K and Dan Abnett books

Hobbies – reading and writing SFFF, video games, board and role-playing games with family, as much as messing up recipes

Fun fact – Every plant that enters her house sees its life expectancy drop drastically. Even cactus

_Ray Gresko

Advisor

Ray started out in the game industry as a 3D graphics engines programmer. Over time he moved into creative direction and leadership roles, eventually starting his own development studio.

He worked with entertainment properties such as Star Wars, Diablo, and Vampire: The Masquerade and co-lead the development of Overwatch. After nearly three decades shipping games and leading teams, he and his wife Kim are focusing on helping developers and publishers continue the advancement of interactive entertainment into the next era.

Interests – Playing games and music with friends. D&d nerd that also loves the outdoors – camping, boating, and hiking. Excited that VR is finally good and gaining in popularity. Love seeing great bands play live.

Hobbies – Music recording and production, can play several stringed instruments pretty well (as long as no one is listening).

Fun Fact – Likes any kind of food as long as it’s tacos.

_Kim Gresko

Advisor

Kim started out in the gaming industry in product support before moving into the technical arts fields. She’s had past experience working on adventure games, simulators, First person shooters, and action-arcade games.

She is currently enjoying consulting alongside her husband, Ray, and working to help some of the best talent in the industry achieve their dreams.

Interests – Playing games and listening to classic rock and blues music, roller skating (especially roller disco), and Renaissance faires. Huzzah!

Hobbies – Genealogy, boating, hiking, and fiber arts.

Fun Fact – Can mimic the sound of a newborn kitten!

_Julia Humphreys

Advisor

Julia is a video game producer with over 18 years of experience in PC, console, and handheld games. She has shepherded multiple titles from concept to launch and into live service support.

She has worked on original IPs such as Diablo and Overwatch as well as licensed games with partners including Marvel and Disney. Her platform experience encompasses PC, Playstation, Xbox, Nintendo Switch, iOS, and Android.

Love – Spending time with her husband and daughter, hiking, chatting with others starting in the industry

Hobbies – Baking, crafting, reading, and playing games

Fun Fact – Most likely allergic to giraffes

_Peter Chun

Advisor

With 25+ years of gaming industry career, Peter played a key role in the historical growth of the online gaming market in Korea where he worked on games like Lineage II & Guild Wars

Peter’s strengh lies in finding business opportunity, organizing team resources, solving challenging issues, and finally achieving goals as he successfully demonstrated in multiple GTM projects.

Love – Learning a new culture or technology. Traveling abroad always and learning the regional history.

Hobbies – Ardent player of golf and billiards besides playing games mostly.

Fun Facts – He plays to win. Achieved 7,000 + wins in Hearthstone rank mode (10,000+ loses are behind)

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